The Team in the Stand: Building New Community Heritage Sites Through Interactive Multimedia
نویسندگان
چکیده
A team of staff and students at the Portsmouth School of Art, Design and Media came together to research the potential for interactive multimedia in museum programs to contribute to community regeneration. The project was part of the exhibition Play Up Pompey! which celebrates the centenary year of Portsmouth Football Club. The School's contribution was The Team in the Stand, a visitor-authored multimedia environment, as a newly created site of the cultural history of the supporters who have shaped the life of the city. Throughout the duration of the exhibition period the supporters' memories, everyday experiences and memorabilia were digitized as the multimedia objects on public display to create a living history archive in an immersive sound environment. The aims of the exhibition were to build new audiences amongst the large sector of the city's population for whom the museum affords little or no significance and to provide public access to new technologies within the context of New Labor's widening participation policy to make lifelong education available to under-represented and disadvantaged groups. National studies on the social impact of the arts have informed the exhibition and the three month outreach program.
منابع مشابه
Vocabulary Instruction through Blended Learning and Multimedia Software in Iranian ESP Classes
The purpose of this study was to investigate the impact of blended learning and multimedia software on Iranian ESP students' vocabulary learning. To this end, 120 Iranian ESP learners were assigned to two groups: the experimental and control groups. The experimental group received instructions through multimedia software while the control group received traditional instructions. The data were c...
متن کاملDevelopment of Brand Community in Iranian New Sport Teams
Background. Through years of spectator interaction, historical moments, heroic performances, and the creation of traditions or rituals, these established teams are excellent examples of brand communities. For newly introduced teams, these elements are likely to be in short supply and many of them struggle to build a community around their sport team. Objectives. This study explored brand co...
متن کاملHeritage presentation through interactive storytelling: a new multimedia database approach
This paper discusses the rationale for—and describes the methodology of—a new system of interactive storytelling being developed by the Ename Centre for Public Archaeology Heritage Presentation in Belgium. Based on 5 years’ experience with multimedia heritage presentation systems, both on-site and in museum contexts, this approach to the presentation of history and archaeology enables visitors ...
متن کاملSerious Games and Learning: A Critical, Speculative Perspective
The domain of cultural heritage has benefitted, in the last few years, of an increasing use of IT technologies. A wide range of multimedia technologies have been adopted among museums, archaeological sites and libraries to name but a few. Interactive presentations, multimedia kiosks are nowadays often found at the premises of several cultural heritage sites or institutions (Conti et al., 2006)....
متن کاملA standard Interactive Multimedia eBook Generator Engine for e-Learning Process
Introduction: Using standard authoring tools is essential to promote E-Learning in teaching-learning process. Learning content in medical sciences often consists of multimedia elements. On the other hand, it is frequently required to revise and update the medical content. Hence, access to the authoring tools that can encompass multimedia elements and allow easy content revision is helpful in e-...
متن کامل